Backgrounds

Best background practices for great 3D experiences

Avoid using high contrast colors on overlapping objects that are far apart on the depth axis, for example this white cube over a black background. This causes maximum crosstalk, which is light bleeding from adjacent views, to be visible, which looks bad on the display.

  • Solid colored backgrounds are fine but they do not give depth information.

  • Detailed backgrounds enable the perception of depth.

  • Backgrounds which only change color vertically and not horizontally, for example, a vertical gradient, give no depth information.

  • Horizontal color changes are needed in order to perceive depth.