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  • LeiaSR™ Documentation
  • LeiaSR SDK
    • LeiaSR™ Native SDK Guide
  • Unity Plugin
    • LeiaSR™ Unity Plugin Guide
      • Getting Started
      • Project Setup
      • Scene Setup
      • LeiaDisplay Component
        • Selecting Objects
        • Worldspace UI Canvas
      • Quick API
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        • Model Viewer Sample Scene
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        • Auto Focus
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      • Content Design
        • Optimizing Object Placement
        • UI and Depth Violations
        • Depth of Field
        • Backgrounds
      • Render Pipeline Support
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    • Unreal SDK Guide
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      • Required Build Settings: Android
      • Content Design
  • NEURD SDK
    • NeurD SDK Guide
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  1. Unity Plugin
  2. LeiaSR™ Unity Plugin Guide
  3. Content Design

Backgrounds

Best background practices for great 3D experiences

PreviousDepth of FieldNextRender Pipeline Support

Avoid using high contrast colors on overlapping objects that are far apart on the depth axis, for example this white cube over a black background. This causes maximum crosstalk, which is light bleeding from adjacent views, to be visible, which looks bad on the display.

  • Solid colored backgrounds are fine but they do not give depth information.

  • Detailed backgrounds enable the perception of depth.

  • Backgrounds which only change color vertically and not horizontally, for example, a vertical gradient, give no depth information.

  • Horizontal color changes are needed in order to perceive depth.