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  • LeiaSR™ Documentation
  • LeiaSR SDK
    • LeiaSR™ Native SDK Guide
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    • LeiaSR™ Unity Plugin Guide
      • Getting Started
      • Project Setup
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        • Selecting Objects
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        • Model Viewer Sample Scene
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        • Optimizing Object Placement
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      • Getting Started
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      • Required Project Settings
      • Required Build Settings: Android
      • Content Design
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On this page
  • Setting the Game Instance Class
  • Building For Android
  • Platforms : Android : Build
  • Platforms : Android : APK Packaging
  1. Unreal Plugin
  2. Unreal SDK Guide

Required Build Settings: Android

Builds to the Lume Pad 2 are supported.

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Last updated 10 months ago

Setting the Game Instance Class

The Game Instance Class (Project Settings, Project, Maps and Modes, Game Instance) needs to be set to Platform Game Instance or any custom class that derives from it. This is necessary for the app to detect states like foreground or background changes.

Building For Android

There are some settings that need to be set in the project settings in the Android platform.

Platforms : Android : Build

Make sure arm64 is enabled. Leia Unreal SDK supports both OpenGL.

Platforms : Android : APK Packaging

Enable Package game data inside .apk and Fullscreen Immersive setting.

With these settings, you will be able to build an apk which runs on LitByLeia devices!