Leia Remote
Last updated
Last updated
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Device is not receiving a backlight-on-command from the LeiaRemote.cs
script
Make sure your target platform in Unity is set to Android in File > Build Settings
Put the Android device in dev mode.
Settings app > search for "About phone" > scroll to bottom > push the "Build number" button 7 times
In the Settings app, search for "Developer options," ensure dev options are "On", ensure in "Debugging" the option "USB debugging" is enabled
Known Issues
Switching apps on the attached LitByLeia Android device and back into Unity Remote will result in the backlight turning off and not turning back on until the user unplays and then plays again in the Unity Editor.
Unity did not acquire the Android device recently.
Restart the Android device and Unity after changing settings
Disconnect device, open Unity
In Unity, set Edit → Project settings → Editor → Unity remote → device = Any Android Device
Totally close Unity
Open Unity Remote 5 app on Android device
Connect Android device by USB to Unity machine
If prompted, set Android System → Use USB to… to “Charge this device”.
If not prompted, drag down notification bar from top of device, select Android System → Use USB to … “Charge this device”
Open Unity, open scene, play scene
If the device still won’t display unity content, try the following steps:
Close unity
Execute in CLI: adb kill-server
Execute in CLI: adb start-server
Start Leia Remote
Start Unity
Press play